In the original, Metroids are always visible in the foreground, and killing them is not required. While there are no Space Pirates in Metroid's Tourian, Zero Mission contains the bodies of dead Space Pirates, implying that they were killed by the Metroids. Throughout Tourian, Rinkas constantly appear to stall Samus's progress, implying a defense system. Tourian is a series of long hallways with doors of various levels blocking the way, requiring the use of Missiles to proceed. After the barrier, an elevator leading down to Tourian can be accessed. There, a barrier blocks the way, and it can only be opened by the defeat of Kraid and Ridley in their respective hideouts. In both games, the entry point to Tourian is reached by ascending a tall shaft east of the staring point in Brinstar, and traveling westward from there. Though their maps vary to some extent, Metroid and Zero Mission feature comparable maps, with Tourian located in roughly the same place in both.
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